![]() Mostly maps for racking up SnapMap points as quickly as possible, hard-to-understand maps filled with extremely janky RPG elements, clever but quaint attempts to make completely different kinds of games, rather unsuccessful attempts to remake old Doom levels, etc. When I checked out SnapMap before, I found very few focused, no-frills single-player experiences. I'm sure we all wish SnapMap were based on the single player rather than the multiplayer, but still, it seemed pretty cool. ![]() The NeoGAF OT only got to four pages and hasn't had a new post in months. ![]() I just read a cool article about making a SnapMap level (and having it reviewed by Doom's developers) by someone named Andy Kelly in the November edition of PC Gamer, and it made me really want to give SnapMap another try.
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